Herbert Wertheim College of Engineering
SurfLab
Led by Jorg Peters · Computer and Information Science and Engineering
What we study
SurfLab studies geometric modeling and visualization, focusing on spline surfaces and numerical computations. The lab develops algorithms for smooth surfaces and solves partial differential equations on spline manifolds.
What working here is like
- Computational
- No organisms (data only)
- Coding required
- Project
- 1
- Papers
- 5
Current projects
Project TIPSLite for iOS: Increasing Accessibility to Lap-Surgery Training
The lab makes a tool that lets surgeons practice lap‑surgery on a computer using a phone. The student built the iPhone app and the data link to the remote simulation, and is now adding motion data so the simulation can give realistic feedback.
From the Spring 2025 UF Undergraduate Research Symposium · abstract book, p. 523
Summaries are written by AI in plain language from public symposium abstracts and may be imperfect.
Recent papers, explained
- Fast bi-3 Quadratic-Attraction Subdivision
2026 · Computer-Aided Design
- Towards an intelligent Geospatial Digital Twin
2026 · International Journal of Architectural Computing
Builds a digital twin that mixes tech and real-world details to understand cities better.
Show 3 more papersShow fewer
- Efficient Shape‐Improved Bi‐3 Subdivision Surfaces
2026 · Computer Graphics Forum
Creates smoother 3D shapes with fewer pieces, making them faster to work with.
- Boundaries and creases for spline surfaces with extraordinary vertices
2026 · Computer-Aided Design
- Solving elliptic partial differential equations on free-form spline surfaces with a polyhedral control net
2026 · Computer Aided Geometric Design
Plain-language summaries are AI-written and reviewed by us; check the paper for details.
How to reach out
Jorg Peters hasn't set up this page yet. You can also look them up in the UF directory (search “Jorg Peters”).